Thursday, 9 May 2013

4.In what way does your media product use, develop or challenge forms and conventions of real media products?


This is my audience profile and it shows all the things that my audience like. My magazine is aimed at males who are around 17-25 year olds. I created a survey using Questionpro and used the results to create an image board of all the things which my demographic like. The images on the audience profile can also help know who I’m aiming my magazine at and what types of things I should be using my magazine, like what types of buzz words, artist and colour for my magazine.
I placed this survey in different social websites to get a huge sample and removed results which Isn’t useful for my magazine like the data females gave and people under my demographic and over my demographic.
 I placed key statistics about my audience; this information can be used by companies to advertise their product to appeal to my demographic. If a company wants to create a new game for males aged 17 -25 they can use my results and findings. The key statistics can help me shape my magazine to appeal to them, knowing how many of my audience have jobs can help me decide how much I should sell the magazine. The highest key statistics is ‘playing video games’ which is 28%, with this information I can post adverts of different games which appeal to my demographic, product placement can help me receive some revenue as I’m not using a major publishing to publish my magazine, this is fully explained in question 3.

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